资讯
6 小时on MSN
Donkey Kong Bananza has had a lengthy development time, with the director claiming work started on the game right after Super ...
Watanabe further added that with Bananza running at 60FPS, smashing up the world became a lot more “satisfying” and was a big ...
A technical experiment of putting the hands of Super Mario Odyssey boss Knucklotec on a Goomba led to the destruction ...
即将推出的《Donkey Kong Bananza》因采用模块化环境破坏系统而被指出存在偶发的性能问题。该游戏将于2025年7月17日正式在Nintendo Switch ...
Nintendo eventually decided that smashing environments was a perfect fit for Donkey Kong.
As previously revealed by IGN, Donkey Kong Bananza originally began as a Switch 1 project, before Nintendo realised the ...
Donkey Kong Bananza will be releasing at midnight of your region’s easternmost time zone on Thursday, July 17. This can be a ...
1 小时on MSN
Asked how Bananza sits alongside other Donkey Kong games, Motokura continued by saying that the 3D Mario team considered this project to epitomise a new 3D Donkey Kong "branch", separate to the DK's ...
Donkey Kong Bananza is the gorilla's first 3D platformer since 1999's Donkey Kong 64 and the first to be internally developed ...
That's when producer Kenta Motokura chimed in to add, "We even tried sticking arms on a Goomba." ...
5 天on MSN
When Donkey Kong Bananza was first announced, speculation immediately set in that it was being made by the same team that ...
1 天on MSN
Destruction is at the core of Donkey Kong Bananza, with seemingly every bit of the environment ready to burst into voxels ...
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