News
Nintendo eventually decided that smashing environments was a perfect fit for Donkey Kong.
Destruction is at the core of Donkey Kong Bananza, with seemingly every bit of the environment ready to burst into voxels ...
That's when producer Kenta Motokura chimed in to add, "We even tried sticking arms on a Goomba." ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results